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"Glitchface" Concept artwork

Glitchface was a proposed video game concept for a 2014 Full Sail class production. Under my leadership a team of four artists combined ideas to visualize a game featuring a rogue robot turned mobster.

My primary responsibilities were the designs of the game's primary playable character, their style of motion and used weaponry.

Body draft sheet

Body draft sheet

Head draft sheet

Head draft sheet

Final assembly draft sheet

Final assembly draft sheet

Motion gestural study

Motion gestural study

Color study

Color study

Final model sheet

Final model sheet

Game pitch

Game pitch